To obtain the rocket launcher (NOT the linear launcher which is the weapon used at the end
of the game) finish the game with a rank S. To acquire an S ranking, you CANNOT save and
retry (basically you cannot die or reset the game at anytime) and you CANNOT use health
canisters to heal yourself. You must also give the black man at the start of the game the
antitoxin and you must save Steve quickly when he takes the golden guns in disc 1. Also
you must finish the game within 5 hours.
About five hours in on the first disc you'll find a room with seven paintings, each with a
switch below it. In order to solve the puzzle you must press the switches below each
painting in the correct order. Below is the order in which this must be done.
1. Painting of the Woman
2. Man with two babies
3. Man by himself
4. Man with plate
5. Man with book
6. Man with candle
7. Big painting
Infinite ammunition ( demo )
Platform: Dreamcast
Enter the item selection screen, then press Up, Up, Down, Down, Left, Right, R.
i don,t wary to do that code i
trid to mack that code to
work? but it doenst not work four
me can i have some help?
Get the Gold Lugers from the basement office in Disc 2. The correct combination is red,
green, blue, and brown. You can also unlock Steve Burnside by performing well with the
original Chris in battle mode.
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Get an A ranking with the two Claires, Steve, Chris and Wesker in the Battle Game to
unlock the Linear Launcher. Once you gain it, it will automatically appear in your
inventory when you begin the Battle Game again
Get an "A" ranking in the normal game by completing it without saving, no first aid
sprays, and no retries. Additionally, save Steve from the Luger quickly, give the Medicine
to Rodrigo, and complete the game with a time less than 4:30. The rocket launcher will
appear in the first item box in the next new game.
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Infinite Shotgun Rounds
Enter the room with the 2 paintings of the British Captain and the Facility Model, then go
down the ladder and go back up. When you come back up, the shotgun rounds will be behind
the pedestal. Go out through the door and return back to the room. Go down the ladder, go
back up the ladder and the shotgun rounds will re-appear. Do this as many times as you
want.
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D.I.J.'s journal
You find D.I.J.'s journal in the slot machine in battle mode. Sometimes you have to play
more than once to find it.
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D.I.J.'s identity
The person who wrote the D.I.J. diary is Alfred Ashford's butler. You can find this out by
reading the butler's letter found in Claire's section of Antarctica.
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Shoot the screen
This is a very obscure cheat I noticed recently. This is sort of like the Re2 cheat where
you can shoot the camera. You have to be where you've had Chris and now have Claire again,
a little before you meet the Steve-Monster. You go past the first tentacle then get to the
second one. Line up so that you only see Claire's back and she is very near to the
tentacle (but not within its reach). Take out the grenade launcher, arm the normal rounds
and fire at the tentacle. If you do it right the tentacle's green blood should splatter on
the camera. Once you move Claire it goes away.
Get an "A" ranking with Chris, Steve Burnside, Albert Wesker and both versions of Claire
in battle mode to unlock the linear launcher. It will appear in your inventory during the
next battle mode game.
Successfully complete the game on the easy or normal difficulty settings with any ranking
to enable an option to play battle mode in first person view.
Solve a puzzle in the main game. In the underground Save Room in Chris' walkthrough,
complete the drawer puzzle in the corner. Grab the Gold Luger to unlock Mr. Burnside.