Select Hi-Cannons C D E F and G in that order. This allows you shoot Hi-Cannons with
unlimited ammunition for ten seconds at the speed of the X-Buster. This can only be
selected in battle.
The following are chips that can break through Guard: Magnetman and ZeusHamr.
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SS license
After you get the S license, "Delete Gospel", and "Star ID", go through the Undernet to
where the laser grid with the "?" on it was located. Check it and it will open. The portal
will then take you directly to the WWW area 1. Go through with your S license in hand, but
be careful. Once you are inside the WWW you cannot jack out. Once through, you will see
many new enemies and some are very difficult to kill. Just run from or kill them and use
Full-Enrgs. Go as far as you can through WWW in area 1. Do not go into area 2, no matter
what. You will find a cube requiring an S license to open. There are still more obstacles,
Before going through the portal there, you will encounter three Protecto1s. To delete
these you will have to do 200 damage to all of them at once. Once they are gone, go
through the portal and unlock the "Mystery Data". It is army data. Jack out at this point
and save the game. Jack back in again and go to the License Examiner. You can now take the
test.
The code at the bottom of a Navi chip is its name in Japanese. For example, Bass is named
Forte and his code is F. Protoman is named Blues and his symbol is B.
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SSS license
Set either an Invis chip with a * code as your default chip, and make sure you have the
chip ZeusHamr. In most of the battles, this will kill all the enemies. It can break
through Guard; it even works on Hardheads. Note: Make sure that if there is a
Cloudy or a Flappy that you do not use ZeusHamr until after they land or else it will not
hit them.
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Element styles
The Element of the type of chips you use depends on what style you get first. For example,
Fire Chips for Fire Element, Water Chips for Water Element, etc.
In order to receive a style, you have defeated Shadowman Exe in the mother
computer:
Guts style: Use your buster and charged canon shots to defeat your enemies.
Note: This style is very helpful in the beginning.
Team styles: Use Navi chips to defeat your enemies.
Shield styles: You must use Guard and Barrier chips. Note: You must not get hit
when using these.
Attack style: Use only Battle chips to defeat your enemies, such as Shot Gun ,Wide
Sword, Heat Shot, etc. If you get this style, you will start a battle with seven chips
instead of four.
Hub style: You must be able to try the SSS licence. After you get all the clues you
are supposed to get for problem one, you have to find the Navi Master, which is you
father. You will battle every Navi such as Protoman, Gutsman, etc. After that, your next
style change is Hub style.
Successfully complete the game to unlock the WWW area. Go to Ula Internet area 4 and look
for a glowing red warp. Enter it to access the WWW area. Note: You cannot exit once
you enter, so saving the game is recommended.
There are punch techniques that can be used while holding a press. You will hear a
sound when these are used:
Bronze Fist (Rocket Punch): Press Left, Down, Right
Silver Fist (Triple Rocket Punch): Press Right, Up, Left, Down Right
Gold Fist (Triple rocket punch 3X each line): Press B, Left, Down, Right
Var sword
Long Sword: Press Up, Left, Down
Wide Sword: Press Up, Right, Down
Fighter Sword: Press Up, Down, Right
Tri Slash Wave: Press Left, B, Right.B
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Best regular chip
The chip FstGauge *, which can be bought from the merchant in UnderKoto, is the best
choice for a regular chip. It doubles the speed of your CustomGauge, allowing you to
utilize your chips faster. Since its code is *, you can still use other chips on the first
turn.
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Defeating Toadman v3
Use P.A. 2X Hero, which does 70 per hit. However if you use Attack +30, every shot will do
100 damage to Toadman. He has 900 HP, so he will only have 100 HP remaining. Then, use any
kind of chip that damages 100.
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Getting each of the five stars
Yellow star: Complete the game one time.
Green star: Defeat all four of the hidden bosses in the WWW areas.
Blue star: Complete the Program Advance List. Darkness is not required.
Red star: Get a data library of 250 chips.
Purple star: Get all of the secret chips.
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Battle Pharaohman
After completing the game, go to the WWW area from the Undernet. Unlock the security cubes
with a S license lock and you will get to Pharaohman. This battle is similar to the fight
with Thunderman. He has two coffins that will do most of the attacking for him, but he
does not attack very often. When he does, he will put a switch on the battlefield that
activates a trap. For this battle, chips like Stepsword and Cannonball work very well, but
the coffins act like shields and can block chips such as Cannon very easily. Pharaohman
has 1200 hp.
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Battle Bass
After defeating Planetman, you can fight the real Bass. He has 2000 HP and a Life Aura 1
that will reappear. When you defeat him, you will get his Bass chip.
When it comes time to get on the net and find your stolen Battlechips, you must netbattle
Thunderman. To defeat him easily, put a Fan in your folder as a default chip; or make sure
it comes up soon in the battle. When you use it, Thunderman will be pulled up front. When
the Fan gets destroyed, he cannot move forwards or backwards. Use swords, dashattacks,
quakes, and anything lethal while he either tries to hit you with lightning or uses his
clouds to shoot electricity at you. When you attack and make a hit, his attack will
immediately stop. While he is off guard, use your gun or any other chips to inflict more
damage. However, be careful of the three clouds sliding back and forth. If you are not on
guard and quick to move sideways, these clouds could cost you a victory as they are
formidable in battle.
If you have the style Fireguts, charge your attack by holding A then release it. Even if
he has used Remo Gate, the flames will pass right through, and if aimed correctly, will
hit him regardless. The flames also destroy his soldiers easily.
Before you fight Protoman, make sure that all your FireSwrds, ElecSwrds, and AquaSwrds are
in your folder. When the battle starts, always stay in the middle panels. When Protoman
comes up close to slash you, slide to the back panels then move back to the middle and hit
him with a sword of any kind. The previously listed swords are recommended. Repeat this
until you win.
The best Chip Trader is the one in the ACDC Town Metroline.
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Hidden power-ups
In the Mother Computer, there is a power-up next to her brain and to the right. There is a
hidden HPMemory that can be found by going to the apartment. Go to floor 9. Go to the left
door. There is an HPMemory on top of the door.
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