In the Mother Computer, there is a power-up next to her brain and to the right. There is a
hidden HPMemory that can be found by going to the apartment. Go to floor 9. Go to the left
door. There is an HPMemory on top of the door.
If you have any type of Shadow Chip and already upgraded the charge in your Mega Man
profile, equip the Shadow Chip during battle and charge your Blaster while you are in
shadow mode. When the charge is ready, release A and you will immediately transport to the
enemy panels. The closest enemy to you will be hit with the Shadow Wide Sword, as well as
anyone else in a vertical angle. The damage is the same from your Blaster when charged.
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8 votes, 3 avg.
HOW TO DEFEAT NEPALMAN V3 W/JUST 1-2 HITS by : Kevinrey02706-Jul-2008, 3:10:47 am
YOU MUST HAVE AN AQUA BALL THEN SET IT AS YOUR REGULAR CHIP THEN GO TO WWW AREA 2 AND
CHALLENGE NEPALMAN V3.USE AQUA BALL.THE DAMAGE OF THE AQUA BALL WILL BECOME 1000+ AND IT
WILL BE DOUBLED BECAUSE OF NEPALMAN'S FIRE ELEMENT.PLZ RATE..
The best Program Advance folder by : Raveman.EXE04-Nov-2007, 4:48:05 pm
Make a folder with:
5 Gateman V3 G
5 Wind *
5 Fan *
15 anything else
Gater is the best way to S rank any navi that you fight.
The way you do it is:
Wind * + Fan * + Gateman G(V1, v2 or V3)= 100 per shot for 9 times.
And every battle you have about a 50% chance of starting out with it ^_^
After getting all 5 stars, at the title screen, point to "New Game." Then press Left,
Left, Right, Left, Right, Left, Right, Right (on the directional pad, not the shoulder
buttons). "New Game" should turn orange.
Now select New Game, when you look at the menu, you'll find that "netbattle" has been
disabled (blacked out). Save, then restart your game, and you will find Hard Mode under
"New Game" and "Continue."
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13 votes, 2.7 avg.
program advances by : icewolf6829-Oct-2006, 9:11:44 am
1. Zeta-Cannon 1
Chips: Cannon A, Cannon B, Cannon C
Cannon B, Cannon C, Cannon D
Cannon C, Cannon D, Cannon E
Effect: Grants 5 seconds invisibility with unlimited Cannon
Damage: 40 per shot
2. Zeta-Cannon 2
Chips: HiCannon C, HiCannon D, HiCannon E
HiCannon D, HiCannon E, HiCannon F
HiCannon E, HiCannon F, HiCannon G
Effect: Grants 5 seconds invisibility with unlimited HiCannon
Damage: 60 per shot
3. Zeta-Cannon 3
Chips: MegaCannon E, MegaCannon F, MegaCannon G
MegaCannon F, MegaCannon G, MegaCannon H
MegaCannon G, MegaCannon H, MegaCannon I
Effect: Grants 5 seconds invisibility with unlimited MegaCannon
Damage: 80 per shot
4. Hyper-Burst
Chips: Spreader M, Spreader N, Spreader O
Spreader N, Spreader O, Spreader P
Spreader O, Spreader P, Spreader Q
Effect: 3x3 burst shot
Damage: 100
5. Zeta-Ball
Chips: CannonBall O, CannonBall P, CannonBall Q
CannonBall P, CannonBall Q, CannonBall R
CannonBall Q, CannonBall R, CannonBall S
Effect: Grants 5 seconds invisibility with unlimited Cannonball
Damage: 150 per shot
6. Zeta-Ratton 1
Chips: Ratton1 H, Ratton1 I, Ratton1 J
Ratton1 I, Ratton1 J, Ratton1 K
Ratton1 J, Ratton1 K, Ratton1 L
Effect: Grants 5 seconds invisibility with unlimited Ratton1
Damage: 70 per shot
7. Zeta-Ratton 2
Chips: Ratton2 J, Ratton2 K, Ratton2 L
Ratton2 K, Ratton2 L, Ratton2 M
Ratton2 L, Ratton2 M, Ratton2 N
Effect: Grants 5 seconds invisibility with unlimited Ratton2
Damage: 80 per shot
8. Zeta-Ratton 3
Chips: Ratton3 L, Ratton3 M, Ratton3 N
Ratton3 M, Ratton3 N, Ratton3 O
Ratton3 N, Ratton3 O, Ratton3 P
Effect: Grants 5 seconds invisibility with unlimited Ratton3
Damage: 90 per shot
9. Omega-Cannon 1
Chips: Cannon A, Cannon B, Cannon C, Cannon D, Cannon E
Effect: Grants 10 seconds invisibility with unlimited Cannon
Damage: 40 per shot
10. Omega-Cannon 2
Chips: HiCannon C, HiCannon D, HiCannon E, HiCannon F, HiCannon G
Effect: Grants 10 seconds invisibility with unlimited HiCannon
Damage: 60 per shot
11. Omega-Cannon 3
Chips: M-Cannon E, M-Cannon F, M-Cannon G, M-Cannon H, M-Cannon I
Effect: Grants 10 seconds invisibility with unlimited MegaCannon
Damage: 80 per shot
12. Mega-Burst
Chips: Spreader M, Spreader N, Spreader O, Spreader P, Spreader Q
Effect: 3x3 multiple burst shot
Damage: 100
13. Omega-Ball
Chips: CannBall O, CannBall P, CannBall Q, CannBall R, CannBall S
Effect: Grants 10 seconds invisibility with unlimited CannonBall
Damage: 150 per shot
14. Omega-Ratton 1
Chips: Ratton1 H, Ratton1 I, Ratton1 J, Ratton1 K, Ratton1 L
Effect: Grants 10 seconds invisibility with unlimited Ratton1
Damage: 70 per shot
15. Omega-Ratton 2
Chips: Ratton2 J, Ratton2 K, Ratton2 L, Ratton2 M, Ratton2 N
Effect: Grants 10 seconds invisibility with unlimited Ratton2
Damage: 80 per shot
16. Omega-Ratton 3
Chips: Ratton3 L, Ratton3 M, Ratton3 N, Ratton3 O, Ratton3 P
Effect: Grants 10 seconds invisibility with unlimited Ratton3
Damage: 90 per shot
17. Arrows
Chips: Double Needle C, Triple Needle C, Quad Needle C
Double Needle I, Triple Needle I, Quad Needle I
Effect: Fires a 1-line stream of 10 arrows
Damage: 100 per arrow
18. Ultra Bomb
Chips: Little Bomb O, Cross Bomb O, Big Bomb O
Little Bomb Q, Cross Bomb Q, Big Bomb Q
Little Bomb T, Cross Bomb T, Big Bomb T
Effect: 3x3 panel armor piercing bomb blast thrown 3 spaces ahead
Damage: 400
19. Life Sword 1
Chips: Sword A, Wide Sword A, Long Sword A
Sword L, Wide Sword L, Long Sword L
Sword Y, Wide Sword Y, Long Sword Y
Effect: 2x3 sword attack
Damage: 400
20. Life Sword 2
Chips: Fire Sword H, Aqua Sword H, Elec Sword H
Fire Sword N, Aqua Sword N, Elec Sword N
Fire Sword R, Aqua Sword R, Elec Sword R
Effect: 2x3 sword attack
Damage: 500
21. Life Sword 3
Chips: Fire Blade F, Aqua Blade F, Elec Blade F
Fire Blade R, Aqua Blade R, Elec Blade R
Effect: 2x3 sword attack
Damage: 600
22. Punch
Chips: Guts Punch B, Cold Punch B, Dash Attack B
Guts Punch D, Cold Punch D, Dash Attack D
Effect: Launch a 1-line stream of 6 flying punches
Damage: 80 per punch
23. Curse
Chips: Curse Shield1 A, Curse Shield2 A, Curse Shield3 A
Curse Shield1 O, Curse Shield2 O, Curse Shield3 O
Curse Shield1 P, Curse Shield2 P, Curse Shield3 P
Effect: Creates 3-line Curse Shield
Damage: 500
24. Time Bomb Plus
Chips: Time Bomb1 G, Time Bomb2 G, Time Bomb3 G
Time Bomb1 K, Time Bomb2 K, Time Bomb3 K
Time Bomb1 Z, Time Bomb2 Z, Time Bomb3 Z
Effect: Creates a superior Time Bomb
Damage: 500
25. Heavy Stamp
Chips: Quake1 Q, Quake2 Q, Quake3 Q
Quake1 W, Quake2 W, Quake3 W
Effect: Single auto-target stomp attack
Damage: 800
26. Poison Pharaoh
Chips: Poison Mask U, Poison Face U, Anubis U
Poison Mask W, Poison Face W, Anubis W
Effect: Summons a poison pharaoh coffin
Damage: Poison
27. Gater
Chips: Wind G, Fan G, GateMan G
Wind G, Fan G, GateMan V2 G
Wind G, Fan G, GateMan V3 G
Effect: Summons GateMan to launch 9 projectiles
Damage: 100 per projectile
28. Guts Shoot
Chips: Guard *, Dash Attack G, GutsMan G
Guard *, Dash Attack G, GutsMan V2 G
Guard *, Dash Attack G, GutsMan V3 G
Effect: Summons GutsMan to throw MegaMan in 1-line single target
Damage: 400
29. Big Heart
Chips: Holy Panel R, Recover300 R, Roll R
Holy Panel R, Recover300 R, Roll V2 R
Holy Panel R, Recover300 R, Roll V3 R
Effect: Summons Roll to attack and fully heals MegaMan
Damage: 300
30. Bodyguard
Chips: Drop Down S, Anti-Damage S, ShadowMan S
Drop Down S, Anti-Damage S, ShadowMan V2 S
Drop Down S, Anti-Damage S, ShadowMan V3 S
Effect: Summons ShadowMan to shoot 18 shurikens in active time
Damage: 100 per shuriken
31. 2xHero
Chips: Custom Sword B, Variable Sword B, ProtoMan B
Custom Sword B, Variable Sword B, ProtoMan V2 B
Custom Sword B, Variable Sword B, ProtoMan V3 B
Effect: Summons Protoman to fight by MegaMan's side for 8 attacks
Damage: 70 per attack
32. Darkness
Chips: Bass V3 X, Anti-Navi X, Fire Gospel X
Bass V3 X, Anti-Navi X, Aqua Gospel X
Bass V3 X, Anti-Navi X, Elec Gospel X
Bass V3 X, Anti-Navi X, Wood Gospel X
Effect: Summons Bass and his loyal canine Gospel to attack Damage: 3000
After completing the game, go to the WWW area from the Undernet. Unlock the security cubes
with a S license lock and you will get to Pharaohman. This battle is similar to the fight
with Thunderman. He has two coffins that will do most of the attacking for him, but he
does not attack very often. When he does, he will put a switch on the battlefield that
activates a trap. For this battle, chips like Stepsword and Cannonball work very well, but
the coffins act like shields and can block chips such as Cannon very easily. Pharaohman
has 1200 hp.
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19 votes, 2.6 avg.
Using Slasher
Hold A and if an enemy comes in front of you, they will get hit.
Click a point for this Megaman Battle Network 2 cheat |
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21 votes, 2.6 avg.
Defeating the V3 Navis
You can defeat at least three of the V3 Navis with an easy S rating using this method.
On most of the folders you build to defeat V3 Navis, do not rely on Recovery Chips. They
waste time, which is a very important factor in getting an S rating. Use FireGuts because
it gives you a free quick charging 100 damage no matter if you have a chip on hand or not.
First, build a wood type folder with many TreeBom1-2-3s and other high damaging chips. Go
to MarineHbr and challenge Toadman to a battle by talking to the reporter beside the van.
Beat him mercilessly until you have at least five V3 Toadman chips. Second, build an
electric type folder and use all your Toadman V3 chips and perhaps some Satelite3 or
Magbomb2-3. Buy a lot of LocEnemies from the subchip man in the Netbattler building. Go
all the way to Undernet 7 and get Freezeeman V3 to appear, if you have not fought V2, walk
over to the left side of the area and down and he should appear. Then, V3 will appear
randomly. After you run into his V3 self the first time, save and use a LocEnemy so you
can load the save file until it finally runs into him. He is a water type and is stupidly
standing on an all ice fight area. Throw any electric things you have at him and get five
V3 chips from him. The Toadman V3 chips do 720 damage to him in one shot, since he is
taking four times the damage from electric type chips. Finally, build a water type folder
and this time use all your Freezeman V3 chips you just collected. Goto the airport and
fight Heatman, who is the character with red hair in the final departure room of the
airport. He is easy with your Freezeman V3 chips, they are a bit random but most
definitely one of the most powerful chips when you combine them with +Attack or +Navi
chips. There are a total of about eight or nine attacks and the + chip will add to each
one of those attacks.
To get past second gate in WWW area (which means grabbing all V3 Navi chips except WWW
Navis), grab five Gateman V2 or V3 (preferable) chips, five Gateman chips and three other
good Navi chips if you have a team style; five of each Attack+ chips and five of each
Navi+ chips. For whatever is left or what you cannot find or have, add all the rest of
your powerful, accurate, chips and perhaps a P.A. or two. When fighting annoying V3 Navis,
get aligned with them and use a powered up Gateman chip. This way, the maximum HP you
could knock off them in one Gateman V3 chip is 800. You can also try this with Bass
chips.
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21 votes, 2.6 avg.
Extra Damage from Airman Chip
Go to the front and if an enemy is in the front rank also, use the Airman chip to do
double the damage.
Submit your info for this Megaman Battle Network 2 game hints |
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3 votes, 3.3 avg.
Defeating Protoman
Before you fight Protoman, make sure that all your FireSwrds, ElecSwrds, and AquaSwrds are
in your folder. When the battle starts, always stay in the middle panels. When Protoman
comes up close to slash you, slide to the back panels then move back to the middle and hit
him with a sword of any kind. The previously listed swords are recommended. Repeat this
until you win.
After you defeat Magnet Man, go to Netopia. In first screen (after going out from Arrival
Lobby), search a tree in west screen. Talk to the boy and you will get Subchip plus
memory.
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14 votes, 2.4 avg.
Using Lavadragan, Godstone, and Oldwood
To use them, stand behind any square that you cannot step on. Then use it so that the ball
or light goes into the hole. It will freeze time and attack. Note: OldWood is
stronger if on a Grass stage. If you are on a Grass stage and there is a hole (for Oldwood
to be summoned), it will give out 440 damage.
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4 votes, 2.7 avg.