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Tom Clancy's Splinter Cell: Double Agent Cheats (GCN)

SUBMIT Tom Clancy's Splinter Cell: Double Agent Cheats/Hints/Codes
 - Cheat Codes - GCN - T - Tom Clancy's Splinter Cell: Double Agent
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Game ESRB symbol:

         Mature

Game: Tom Clancy's Splinter Cell: Double Agent, Platform : GCN Game Cheat Codes
   - Game info

Publisher : Ubisoft Entertainment

Developed by : Ubisoft Montreal

Genre : Action

No. of players : 1-2 Players

Release date : 10/26/2006

ESRB Rating : Mature (Violence,Blood,Language)
 

Alternate endings    0,0

Successfully complete the following tasks to get the corresponding ending:

Ending A - Good: Have your NSA trust above 33% and save at least two of the three targets
(Crouse Ship, Hisham, Lambert).

Ending B - Normal: Have your NSA trust below 33% and save all three targets (Crouse Ship,
Hisham, Lambert). Alternately, have your NSA trust above 33% and destroy two of the three
targets.

Ending C - Bad: Destroy all three targets (Crouse Ship, Hisham, Lambert). Alternately,
have your NSA trust below 33% and destroy two of the three targets.
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infinite ammo    
by : cory  26-Aug-2009, 3:49:33 pm

in new york kill the 3 jamies the first one is the first person you get past.the next one
is the next person you find after the first 2 people in the level. the last jamie is with
the first bomb.after that kill yourself and quit
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Elite mode    

Successfully complete Solo mode on any difficulty setting to unlock the Elite difficulty
setting.
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Disposing Hisham's body    

If you are going to kill Hisham, wait until he is down in the parking space. Kill him and
pick up his body. Walk to the back of the red car and put him in the back. Press Place
Charge and stand back. Detonate it and the "Opportunity Objective complete - Dispose of
Hisham's body" will appear.
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Bomb defusing in Okhotsk, Russia Part 2    

In Mission 6: Okhotsk, Russia Part 2, after talking with the Captain he will reveal that
he has rigged the bombs to go off. Emile Dufraisne will tell you that they are in the
machine room. Look for a crawl space near you. Go through it and down the ladder. Once you
are in the machine room, disrupt the light near to the ladder with your OPC and the camera
that you will find nearby. Then, go to the first bomb (you will recognize them by a green
light) on the same level as you are on. You can defuse them by cutting the wires in a
particular order. The wire you have selected for cutting will be highlighted in green. You
will know which wire to cut by a short vibration from the controller. When you select the
wire the Captain will say that you now have three minutes. The rest of the bombs are
located in the machine towers (two of them) and one is upstairs roughly opposite of the
first bomb. Note: There are three guards in the room. It is recommended to quick
save the game before attempting to defuse your first bomb so that you have an idea of how
it is done.
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Bonus equipment    

Successfully complete the indicated special objectives in Solo mode to unlock the
corresponding item:

 - Electric Lock Pick: Primary objectives in JBA HQ 1

 - EMP Device - Enhanced: Primary objectives in JBA HQ 1

 - EMP Grenade: Secondary objectives in the Iceland Assignment

 - EMP Grenade - Attachment: Secondary objectives in the Cozumel Assignment

 - Explosive Sticky Camera-Attachment: Secondary objectives in the Iceland Assignment

 - Frag Grenade - Attachment: Primary objectives in JBA HQ 3

 - Gas Grenade: Primary objectives in JBA HQ 1

 - Gas Grenade - Attachment: Secondary objectives in the Cozumel Assignment

 - Hacking Device - Force Hack Upgrade: Primary objectives in JBA HQ 2

 - Hacking Device - Software Upgrade: Secondary objectives in the Shanghai Assignment

 - Night Vision - Enhanced: Primary objectives in JBA HQ 3

 - Shotgun Shell - Attachment: Secondary objectives in the Okhotsk Assignment

 - Smoke Grenade - Attachment: Secondary objectives in the Shanghai Assignment

 - Sonic Grenade - Attachment: Primary objectives in JBA HQ 2

 - Ultrasonic Emitter: Secondary objectives in the Ellsworth Assignment

 - Wall Mine - Flash: Secondary objectives in the Okhotsk Assignment

 - Wall Mine - Stun: Secondary objectives in the Ellsworth Assignment
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Getting back to cell in Ellsworth Penitentiary    

When you sneak out of your cell by crawling under the bed and getting the walkie-talkie,
you must get back within the time limit. When you are up on the grating, instead of taking
the pipe down drop off. You will knock out a guard. Then, go back to your cell and act
normal. The grating is the only way down.
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Defeating Emile    

Make sure you have a flash and frag grenade and full life. There is a lifebox near the
door outside of where Emile is on the right wall. Go outside to Emile and an intermission
sequence will begin. Once it has finished, on your left may be a laser beam. Wait for it
to go off. When the laser goes off and Emile is done shooting (he will begin again), roll
to the next chair or bench. Wait until he is finished shooting again. Continue doing this
and go up for the fence/rail. Jump onto it. Go down from it and then take Emile out. Walk
away for one or two seconds, and make sure you can drop the flash grenade near Emile.
Shortly after it is dropped, put your frag grenade in the same place. Emile will not see
you drop it and will be defeated. Then, read the computer and defuse the bomb.
Note: Take your time.
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SUBMIT Tom Clancy's Splinter Cell: Double Agent Cheats/Hints/Codes

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