ESRB Rating : Mature (Drug Reference,Strong Language,Blood and Gore,Intense Violence)
Cheat Codes
At the main menu, select the "Extras" option. Choose the "Cheats" option, then "Unlock
Skin". Type one of the following codes to activate the corresponding cheat function:
Create a new profile and enter "V PIRATE" as a case-sensitive name, including the
space. All missions, challenge modes, punishment modes, armory, war journal stuff, comic
covers, concept art, flashbacks, movies, skins and cheats will be unlocked. Note:
Style points will not be awarded while this code is enabled.
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3 votes, 2 avg.
Scared or disgusted enemies
If you get close enough (just slightly further than the Quick Kill/Grab point) an enemy
will sometimes (especially in the earlier levels) back off, wave his hands as if to say
"don't shoot" then say similar to "It-- it's you!!!!"; giving you time to shoot him. Also,
sometimes by performing a quick kill near another enemy, sometimes they will put a hand
over their mouth as though they are about to vomit, and say something similar to "I think
I'm gonna be sick!" or "Oh my God!" followed by a vomiting sound. This also gives you some
extra time to shoot the enemy. Note: This does not work on all Yakuza gang members.
If you get hit once by your enemies, your style points will be on your score, and it would
not be good enough for a massive score. Always take your time. Do not rush into every room
because there is no time limit. If you are having difficulty shooting them, try aiming for
precise headshots to kill them instantly. Use interrogations first then do the quick kill
on them. Watch your back and keep an eye on enemy numbers. Be aware of where they are
going to attack from and defeat multiple enemies without getting hit. This is the easiest
way to achieve style points. Additionally, try the Golden Skulls special kills. White
Skulls are special interrogation zones. If a mission's medal score seems to difficult for
you on the stats screen, replay the level for another attempt. Use the fine aim mode for
headshots. Mix up the violence in this game to achieve style points. Headshots is the best
strategy to take down heavily armored opponents.
For this Challenge mode to be completed, you must kill 39 of Fisk's men, not including
Bullseye, without reloading or picking up another weapon. After fighting Bullseye and
after he jumps down to the next level, point your weapon upwards towards on a hole in the
ceiling and shoot at the boxes. The boxes will fall down and a hidden guard will appear.
He will not make himself known unless this is done. If you made it to the end of the
Challenge and notice that only one guard is missing, this is where he will be.
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Defeating Jigsaw
Jigsaw is quite possibly the easiest fight in the game (if played smart). First, take out
Jigsaw's jet pack. Simply walk over to a cargo crate. Make sure that you can see Jigsaw,
but he cannot see or hit you. If you wait, Jigsaw will come to you. When he gets close
enough, run under him. Then, just shoot his backpack and stay under Jigsaw. After a little
cat and mouse, an intermission sequence will play. Jigsaw is now on foot. Jigsaw's way of
defense are ten fast blasts and a large plasma ball. You will need to run in between boxes
to throw him off your path. Run around until you see a guard, then finish him quick. The
guard will drop a RAM explosive. These are used by walking up to a wall and pressing
[Secondary Fire] once (while RAM is selected). The charge is now armed and ready for
detonation. Get Jigsaw's attention by letting him see you. He will run after you. When he
gets near the RAM, press your [Secondary Fire] again (maintain safe distance) and an
explosion will blow off a piece of Jigsaw's armor. Repeat this procedure until Jigsaw
falls to your punishment. Additionally, when you are fighting Jigsaw, get under him when
he is in the air and shoot his jetpack. When he turns around, get behind him and shoot him
again. Plant mines on the ground and detonate them when he walks by to finish him.
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Funeral home
When you reach the funeral home level, do not jump up and just shoot everyone. If you get
out of the casket and do a quick kill on everyone in the room, you will earn a lot more
points. You should keep one of them alive to use as a human shield. None of them have guns
in that room.
When you reach this part of the level, you may be compelled to take the sniper rifle to
your left. You can if desired, but it is not required. If you want to get out quick, run
to the middle rock near the edge (where the chopper is flying). You will find an anti-tank
launcher (rocket launcher) and what may be an unlimited ammo cache. Try to aim for the man
with the rocket launcher in the chopper (usually on the right). After you hit him, keep
firing missiles at the chopper. Make sure that you strafe (or at least keep moving), as
there are snipers in almost all directions around you.
When you get off of the gondola, take a right into the shed. Do not go to the launch pad
yet. Get the ammunition for the sniper rifle. Leave the shed and make a right to the steps
to the missile launch pad. Walk up the steps and the Russian will say "We have to stop
meeting like this, Big Boy!". He will stay on the catwalk above, throwing flaming barrels
at you. Shooting him is useless. Watch the Russian through your more precise aiming (it is
easier this way). When he lifts a barrel, he will walk a little way, lift it above his
head, and it will catch fire. Shoot the barrel while it is on fire before he throws it at
you. It will explode in his face. After two or three explosions, guards will begin to
appear from the right and left sides of the map. Take them out if they give you a problem,
however try to focus on the Russian. After the Russian's life gets half-way down, an
intermission sequence featuring him catching ablaze will play. He will then jump down and
chase after you. Get him to chase you into the piles of barrels scattered in the corners
of the map. There is one barrel in each pile that will light (usually the brightest one).
Get the Russian to walk into the barrel and it will ignite. Then, shoot the barrel to blow
it up on the Russian. Be careful not to get too close or you will sustain damage. After
about four to five explosions, he will be defeated. Note: If the Russian runs into a
guard, the guard will also catch fire.
Score this cheat of Punisher, The |
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Spider-Man reference
During the intermission sequence immediately after the Crackhouse level, look closely at
the license plate of the car that tries to hit Frank. Notice that it reads "ASM129". The
Punisher first made his appearance in "Amazing Spider Man issue #129".
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Hulk reference
Go to any laptop during game play and look directly at the screen. The figure of the Hulk
will appear, flexing.
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Comic covers
Successfully complete challenge and punishment modes to unlock all comic covers.
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Captain American and Sunfire reference
In the Takagi Building, after you interrogate a member of the Eternal Sun he runs into the
bathroom to distract Yasuke. He then asks Yasuke who would win in a fight between Captain
America and Captain Japan. Yasuke says that there is no Captain Japan, that his name is
Sunfire, and that Sunfire would probably win. Captain America is from the Captain
America/Avengers comics and Sunfire is from the X-Men comics.
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Cheat mode (alternate)
Get a gold medal rank on the indicated level to unlock the corresponding cheat in an
apartment sub-menu. Note: You cannot progress in the game if any cheats are
enabled.
When you grab enemies with skulls over their heads, you can get information from them. In
order to do special kills, you must walk over to a purple skull shining out of the ground
with the enemy. To do this, you must grab him and take him over to the purple skull. Then,
use his own method.
When in Lucky's bar, two men will be talking. One asks "Who do you think would win in a
fight between Daredevil and Sonny Corleone?" The other one will say, "You idiot.
Daredevil's a comic book character." Daredevil comics were made by the same company that
made The Punisher comics. The irony is that later The Punisher's lawyer is Matt Murdoch
(the real life identity of Daredevil). Also, later two Yakuza will be talking about
Daredevil talking on one hundred of their men hopped up on some drugs. Additionally, after
the battle with Bullseye, Frank's blind lawyer Matt Murdock (Daredevil's alter ego) comes
in and Frank fires him.
When in KingPin's office, throw grenades at him. Do not try to shoot him unless you aim
for the head; bullets do not hurt him. Just keep throwing grenades until he dies.
Additionally, in the Fisks Industries level, you must fight someone called Bullseye.
Bullseye is a hired bodyguard for the Kingpin. He is called that because he is always
100\% when using weapons, even with a firearm. You cannot hit him on the body. He wears
advanced armor that cannot be penetrated. His only weakness is his head. Just shoot him
there. Do not stand there for more grenades to appear to throw or for use with the assault
rifle's grenade launcher. Once Bullseye is defeated in stage 1, he will run to the
elevator and disappear. In stage 2, you should be in a room with a nail gun interrogation
and a lot of boarded up beams. Stage 2 will commence once he says "Hey Frank, about time
you got here". Use the same strategy as before. Always aim for his head. Once his life is
reduced to a certain point, you can move on. Eventually you should finally encounter him
in Kingpin's office. Do the same thing here. Once he has no remaining energy, you have
defeated him.
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Iron Man reference
When the chopper first starts shooting at you, Iron Man flies in to give you a quick heads
up. He then flies around the corner of the building.
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