On board the Elsa, you will see the pilot walking around in Hangar 1 (A.G.W.S. hangar),
looking for a map. He does not give any concrete details, except to look everywhere, and
that the captain wants it. To get the map, speak with the captain on the bridge. He will
give it to you to take to the pilot.
Go to the Cathedral Ship (inside the Gnosis). When you get to the stairs to go up (not the
ladder), have MOMO as your lead character and search near the boxes. It should be there.
In the bottom of the Gear Shop in the Kukai Foundation, you can meet a strange professor
who wants you to find parts so he can build a giant robot. Finding the six different
parts, consisting of two arms, two legs, a torso, and a head will reward you with four
different Ether attacks for Shion. These parts are located in the various Segment address
rooms, which you find through exploring. The first attack is rewarded when you find both
arms, and is called the Throni Blade. Next, you will find both legs which reward you with
the Ether attack called the Dominion Tank. The head is the next item you can get,
unlocking an attack called the Seraphim Bird. Finally, you will find the body which
combines with all the other parts to create the summon of Erde Kaiser. This is the most
powerful attack in the game, causing 9999 damage, but requires twelve Skills slots it
makes it the only Ether that Shion can use.
Whenever you are viewing a previously watched scene, press Start then press Triangle. You
will then skip the entire scene until you are in quest mode again. Also, pause the game
and you will be prompted if you want to resume or skip the scene. This is useful when you
have saved a game before a scene and get killed afterwards.
Once you have completed the Song of Nephilim and return, you can fight another version of
the Ace Pilots Gear called Din Gareth. To do this, you have to kill the Ace Pilot while
you have only one or less Gear in battle. Otherwise, it will just be another Meld Gareth.
Din Gareth is roughly twice as hard as its counter part, giving twice as much experience
and slightly higher ability points, and a Fast Circuit 25 as the rare item.
If you are not properly prepared, she can be one of the hardest Bosses in the game. Minita
is first available when the Kukai Foundation is under attack by the Gnosis, and resides in
Sector 26 above the Iron Man Bar. To get to her, you have to first lower the overhang
above the entrance to the Iron Man Bar. Next, go to Our Treasure Inn, climb to the second
floor, and exit to the catwalk. Go to the right until you find a pile of junk, which can
be destroyed to reveal an Ether Upgrade S. Once there, jump off the side and work your way
across the overhangs until you can enter the archway. Before going in, arrange your party
with all female characters and have a battle formation with Shion behind Kos-Mos, and MOMO
in the front to the side. If possible, use tech points on Kos-Mos to allow her to use her
R-Cannon each turn, and whichever of MOMO's long range attacks you use, because Minita is
flying in the air. Having Chaos's Healing Dew on Shion is good, because the higher healing
of Medica is not recommended for this battle. Also, put Attack Poison Guards on everyone
so that you will not waste turns to cure it. Also, Minita can lock Circle with her
attacks, making it impossible to do a tech attack until that character is healed. If you
choose to use male characters, you will have things considerably difficult because Minita
does not like men. She will counterattack and use her Bibo's summon far more often when
they attack. Minita has 7777 HP and her main attacks are Dark Star, which hits for around
300 HP and can knock party members back. Her other attacks are the two forms of Bibo which
she summons to either hit the entire party for one quarter of their current hp, or the far
worse one which takes all but one character's current HP and adds it to Minita's health.
To combat this. try to keep your characters HP at about 400 so that they can survive
Minita's Dark Star attack, and limit her ability to drain large amounts of HP from your
characters. This battle is also hindered by the fact you cannot use AGWS, and Shion's
robot attacks almost always miss. When Shion has a free turn, try to use her Queen's Kiss
to steal Minita's rare item called the Craft Apron, which is very valuable. The best
strategy is to constantly use Kos-Mos' and MOMO's long range tech attacks and have Shion
heal the characters to keep them alive, but not higher then 500 HP. Due to the evasion of
Minita, you will miss frequently and do low damage when you hit. Keep at it for a while,
and as long as Minita drains less HP than the damage you inflict, she will die sooner or
later giving MOMO her Dark Scepter attack.
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Game completion data
Once you complete Xenosaga: Episode 1, after the ending credits roll, the game will
ask if you want to save. Answer "Yes" and the game completion data will be saved. Although
you cannot load this saved game data with the Episode 1 game disc, do not delete it. It is
likely that this game completion data will be used to load your characters stats into
Xenosaga: Episode 2.
When you visit the Dock Colony for the first time, a woman in front of the clinic tells
you of a Fish Detector that her husband lost. Go to the Kukai Foundation's cleaning place
and inspect the tuxedo to find the Fish Detector. Talk to the girl in the Iron Man bar,
sitting at the lower left table. She says that she lost an important ring and asks you to
find it. Go to the Private Beach and go in the water where the fish show up on the radar
screen. Run up to every fish and press Circle. Sometimes you will get an item, and
sometimes you will not. You can get a Med Kit, a Speed Stim, and the Engagement Ring. If
you return to the beach on any return trips, the Med Kit, and Speed Stim will be there
again. Give the ring back to the girl in the bar. She will give you the Decoder #8 to open
the red door.
Enter a battle where you know the character you wish to level up is capable of taking
on the enemy(s). It may be helpful to move that character into the back row before the
battle begins, as you want the other two characters in the front to intentionally be
killed. When this is done, move your character to be leveled up back into the front row
and defeat the enemies. By doing this, you do not have to share the EXP, Tech, Skill, or
Ether points.
The best place to gain levels (not Tech points) is to fight the semi-secret boss, Din
Gareth. He is the orange AGWS. piloted by Ace Pilot. He has about 8500 HP, but if you have
AG-05 and are good you can defeat him. Go into the fight with two HGG-AG5s. Go back to the
U-TIC ship, and then to the room with the segment address in it. It is the room where when
you tried to enter it before; the door would alarm and you would have to fight a battle.
Or, go into the large area with the three plants at the upper left of the screen then go
into the room at the upper right of the screen. There should be a soldier in there, but he
will not attack you. You have to approach him. Go in with the person that you want to
level up with Master's Pendant and have him or her set to pilot the AG-05. Also remember
to have Guard Recovery, possibly Auxiliary Armor B or A, and/or Fast Circuit 25 (which
might be obtainable by stealing from Din Gareth). Guard Recovery is insane in the AG-05
(600 HP for guarding). For some reason, Shion cannot be in the AG-05 before the Ace Pilot
gets killed or else you get Meld Gareth, the green AGWS. Have the person with AG-05 start
with a good amount of health (over 300+ recommended), then have them defend. Have one
other person kill Ace Pilot (he only has 360 HP), and have the other either defend or use
Hemlock on himself or herself, or on the person who just attacked. Din Gareth should be
out already. Get the person you want into AG-05 and place him or her in the middle of the
back row. Din Gareth should be killing off one or both of the people not in AGWS right
now. Do not worry, as this is expected. If Din Gareth is not killing off your people,
unequip them of their armor next time. Have AG-05 do the guard, then the W-ACT routine
(does about 1500 damage) until you whittle away Din Gareth's 8,500 HP. The guarding is to
keep you from dying. This should not be a problem because of your Guard Recovery. If the
person you wanted to level up had Master's Pendant equipped, then they will get 10,000 EXP
points after the battle. If he or she had Master's Pendant and EXP + 25, then they should
get 12,000 EXP. Within twenty minutes, you can gain about four levels. If you landed on
Special Points Up, you might only get about 130 Tech points each battle, which is not
really worth it compared to the experience. Staggering for Stat Points can be difficult
here; make a note of this for the next section. As for KOS-MOS and Ziggy level ups, the
people outside of the party during the battle still gain experience. They will get 75% of
Din Gareth's base of 8,000 EXP. Since KOS-MOS and Ziggy cannot pilot AGWS, just put them
outside of the party and fight Din Gareth with the person of the lowest level in the AGWS.
Do not have the same two people accompany the person in the AG-05 for more than one or two
battles unless you really do not want them to level up or do not want to waste
Hemlocks.
Note: You must have taught Boost 1 to at least one character amongst those you
are training, and one character must have a Tech Attack at [HI] level and must hit
everyone (i.e. Angelic Requim- Jr.) for this trick. When training at the Encephalon area
against the searchlights, use the following steps to increase your experience gains.
During the battle, look at the current slot event on your first character's move. If s/he
is currently on an Experience Bonus round, have them attack and attempt to kill all the
enemies immediately. If not (either it is not an Experience Round or they are too weak to
one-hit kill them all), there are two options. Have him/her attack the Helicopter in the
middle, as it has 800 HP whereas the soldiers only have 380 HP; or Get him/her cast Boost
1 on your character with the [HI] hit-all tech (Jr.'s Angel Requiem works extremely well).
Choose the first option if this character does not know Boost 1 or the second option if
s/he does. If this character is not the one with Boost 1, continue as usual until the
character with Boost 1 has their turn, and casts it on your [HI] Tech-attack character.
Next, watch the Event Reel. It follows this pattern: No Event, Critical Hit Bonus, Boost
Gauge Bonus, Experience Bonus. Watch the events until the current fighter has a "Boost
Gauge Bonus" event. When this happens, boost in your strong character immediately (during
their turn), so that an enemy does not boost before you do. Your strong character will
then boost into an Experience Bonus round. Have them use their moves to wipe out all the
enemies, and get a x2, x4 or (if you are lucky) a x10 multiplier. Note: If your
character does not kill all the enemies on that round, cast Boost 1 on him/her again, then
boost him/her into the next experience round. If you always kill during an Experience
increasing round, you will get Tech Points a lot faster.
Score this cheat of Xenosaga: Episode 1 |
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Slide Deck Key
When you are onboard the Elsa, before the ship is attacked, you can speak to the repair
robot in the A.G.W.S. hangar. He mentions that he is the hardest worker, and that while he
was cleaning one of the cabins he lost his key to the Slide Deck. The key can be found on
the couch in the lounge of Cabin 2 (the southern-most cabin).
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In-game reset
While playing a game, hold L1 + L2 + R1 + R2 + Start + Select.
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Easy money
Get the Casino Card from the Durandal's Casino (north and east of Shione's room on the
Durandal). Then, play Poker. Start with 100 coins (900 bucks) and play level 1 until you
get about 200. Then, move straight to level 3 until you get about 700. Then, play level 4.
The way to always beat the house is as follows. Always hold a pair or any other scoring
combo. After you win, always do double or nothing. If the number is greater than 7 bet
low, if the number is 8 it is your choice, and if the number is 9 or above it is best to
go low. After accumulating about 45000 coins, get 99 starter decks of cards and sell them
for 20,000. It takes a total of two hours to make about 100,000 (and all the prizes and
art.)
When you get the Casino passport from the casino on the Durandal, go into the passport
and buy a amount of coins you can afford so you can play. Select Poker on the level 1 game
and play that until you get about 1,000 coins. Then, move up a level or two. When you get
about 2,000 to 3,000 coins, go to level 4 for the big money. When you get about 15,000
coins, buy 99 Recovery Sets for about 9,900 coins, leaving your about 5,000 coins. Sell
the items that were in the Recovery Set for about 11,000. Then, repeat the process. The
Recovery Set contains a Med Kit, Ether Pack, Revive, And Cure-All. You should have 99 of
each when you buy the 99 Recovery Sets.
Playing the slot machine can earn more coins than playing Poker. Take more than three
minutes to play in Level 1, by betting one coin only in one of the pay out lines. This is
just for practice for you to get used to the timing of when to press the Circle. Carefully
look to notice of pattern of 7 repeating in each reel. There are two 7s sticking together
in the first reel, one in the second reel, and three with one separated (for example,
77XX7X) in the third reel. Once you learn the pattern repeating in the reel and get used
to it, try to get good timing with them. Try counting a quick one, two, three, and four to
get the 7. When you can make three 7 in a rows -- good. You are now ready to get the
Special reel of Super 7. The pattern for Super 7 is as the same as the ordinary 7, which
is an advantage for you once you have gotten used to the 7s. Now is the best opportunity
once you get into the Nine reel, with only X and O. Its the easiest among the reels. Get
all Os without any Xs to win more than 100,000 coins. Trade all the coins and you will get
A-05 as soon as possible or any desired items.
After finishing the Encephalon stage, return there using the EVS and run into the
spotlights. After defeating all the enemies on screen, exit using the EVS and repeat the
process. Every time you do this, you get 8,000 and precious stones which you can sell at
the shop plate for some extra money. The enemies here also give good special points; make
sure to end every battle with the points bonus icon.
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Defeating Great Joe
This Great Joe Boss also appeared in Xenogears. You can fight him as soon as you have
control of Junior in the Durandal. Have Junior in the lead and destroy the walls in the
top right room in the residential area. Great Joe will appear and challenge you to a
fight. Great Joe is not too tough, as long as you have access to Shion's Medica All spell
to deal with Great Joe's Soul Crusher, which does a few hundred damage to each character.
Keep you character's HP high as you whittle down Great Joe's 9999 HP. Upon killing him,
you will get Junior's tech attack Soul Rhapsody and the ability to summon Great Joe in
battle.
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Fast sneaking
If you do not want to alert the enemies with your loud footsteps, you can walk by pressing
R2. Additionally, if you want to save time, repeatedly press R2 while moving behind or out
of the range of the enemies' view.
Use the following trick in the very beginning of the game for easy Tech, Skill, and
Ether points. However, it can only be done with Shion. Go to the Gear hanger. Talk to the
man that is working on a Gear. He will ask if you want to do a simulation. Say "Yes" and
go into battle Winning this battle will earn you 16 to 180 points depending on if you got
a x2, x4, or x10.
One of the best places to gain ability points and gold is in the EVS in the Encephalon
in the beginning. Here you will fight the enemies in the searchlights, which consist of
four Dirlewangers and one Kubel. Each battle rewards 1,600 gold and several dozen Tech,
Skill, and Ether points. The real trick is to use an attack which hits the entire group on
a turn when the character has the bonus points icon in the Event Slot. The problem is
getting that icon in an order will you can have it on one of your characters instead of
the enemy. Try weakening the enemies so that they will all die in one hit, and wait a few
turns to see if someone will boost and change the Event Slot order. If about four turns
pass by, then try killing a Dirlewanger or two to change the order. If you can
successfully kill them all in one hit, you can get about 60 Tech and Skill points, and
about 40 Ether points, with the 2x effect. The big payoff is when you hit them all on a 4x
or 10x, which rewards 100 to 200 points; even better if you have ability increasing items
or skills equipped. Clearing the area two to three times rewards about 8,000 gold and
1,000 Tech and Skill points, and 500 Ether points, depending on your luck.
Go to the Cathedral Ship, then go to the mall (just after the second save point). Go
to the room on the lower level with the two Unicorn battles. One of the battles will be
against a Unicorn and two Ogres, and the other against a Unicorn and two Cerberuses. You
can use the following trick for both battles. During either of these fights, kill one
Cerberus or Ogre on the Bonus Point turn, but only one. Wait for the Unicorn's turn;
defend or weaken the other Cerberus or Ogre until then. Once its turn comes, he will
revive the Cerberus or Ogre you just killed. Then, kill another Cerberus or Ogre on the
Bonus Point turn (only one, again). On the Unicorn's turn, the Cerberus or Ogre will be
revived again. Keep doing this repeatedly. If the Unicorn does not revive the Cerberus or
Ogre, then you cannot do the trick any more for the rest of the battle. Just kill the last
Cerberus or Ogre and the Unicorn (preferably on the Boost Point turn). By the end of the
fight, you have a chance of accumulating anywhere between 50 to 500 Tech Points, Skill
Points, and/or Ether Points, depending on how many multipliers you get and of what caliber
they are.
One of the best places to earn Tech Points is the Encephlecon. Get caught in one of
the searchlights, and the warning sign will appear. Take them out with X-Buster, Mystic
Nocturne, Angel Blow, Angel Requiem, Meteor Shot, Executioner, etc. They should all be
defeated in about two or three consecutive moves. Use the same tactics for the other
searchlights. You must use the EVS platform to return and get back. Avoid using your AGWS
unless you want to spend 100G every time you are low on health. Use any Ethers you want.
Use the EVS at the Dock Colony up the small flight of stairs. That way, you can quickly
return to the Dock Clinic and restore HP and EP. You should earn about 30 to 60 Tech
Points every battle, since there are four soldiers and one helicopter. Before the Song of
Nephilum is a good time to level up. Get Ziggy to level 26 and enought Tech Points to set
it in the HI slot. Get X-Buster on the high slot as well (KOS-MOS). Before the Song of
Nephilum, you should have Throni Blade, Dominion Tank, and the head Ether. You will get
the body later in the game. When facing Albedo in Proto Merkabah, you must have Erde
Kaiser, otherwise it is nearly impossible.
Whenever possible, fight. You will never know when a Boss is lurking around the corner.
Utilize all of your T, E, and S points. Upgrade each attack accordingly and level up your
characters. Also save your items (such as medkits and ethers). Whenever possible, evolve
your Ethers. One of the most powerful character encountered using is KOS-MOS. She levels
up quickly, and when she receives weapons and such she becomes more powerful. Note:
In certain parts, KOS-MOS will not be a playble character. Keep your characters at even
odds. The game is very unpredictable. Also take advantage of "Booster", as a lot of times
you will DIE. All enemies possess the same abilities as you do. Whenever possible, stock
up on Medkits and also upgrade your AGWS's.
To make ensure that you do not get stuck at a hard level, fight as much as you can
near a rest area and level up. Remember, you can also train with the phone device when the
save point has a blue icon on top.
When fighting, analyze the strengths and weaknesses of the enemy or Boss that you are
facing. Some enemies and Bosses have different weaknesses such as long-range attacks
(Triangle), short-range attacks (Square), and Ether attacks. Some enemies are even weak
against the A.G.W.S. units.
After receiving an e-mail about the "vapourizer plug-in". press Square on an object with
target to destroy them. When multiple objects are nearby, you can switch targets by
pressing L1 or R1.
Aside from the three standard ones you get with Shion, Junior, and Chaos join your crew,
you can also actually buy three other AWGS units at the Dock Colony. They are a category
in the shop "Talk to Me". Each one can equip its own specific weapons bought at the same
place. The best one is a Super Heavy Weight that starts with 6000 FHP. However, these
units are not cheap. They are priced from the weakest at 50,000g, to the medium at
80,000g, to the strongest at 300,000g.
When you are saving the people at the Kouki foundation, there is a chest in the hotel.
When you get it, it will say "Swimsuit". You can equip it to Shion or MOMO. This allows
their TP reward to increase by 25%. Also, when they are fighting they will be in a
swimsuit. If you saw the intermission sequence where they are at the foundation's beach,
you will see MOMO and Shion in a bathing suit. That is how they will appear as when they
fight with the swimsuit equipped. Also, the same item can be won by completing Mission 4
of the Driller Game. A third and final swimsuit is to be found by defeating Great Joe.
Note: Jr. and Chaos can also wear the swimsuit, and can be seen in swimming trunks.
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Playing mini-games
To play mini-games, you must have the game passport. You can get them by talking to
certain people in the game. Once you have the passport, go to a save point with "EVS"
above it. Once there, you go to the menu and select key-item. Choose the game passport you
want to play and press Action.
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